April 13th: Holey

Forgetting to do a lot of updates still. I mean, basically the same thing every day: Working on game a few hours (ragdolls, sound, shooting effects, etc), streaming a few hours of Sekiro. Getting close to the end now, probably 2 more streams.

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April 10th: Rest

Was somewhere between tired and extremely tired all day, so aside from a grocery shopping trip it was more or less a day off

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April 9th: Forgetful

I keep forgetting to post here. Suffice to say, I’m working on the game a lot and playing a lot of Sekiro. I’m not sure yet how the game is shaping up, but I think we’re making a lot of progress.

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April 5th: Sick day

Sick day. Got a bunch of stuff working/partially working yesterday, hopefully will feel up to finishing that tomorrow.

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April 3rd: Resurfacing

Working a lot on the game project, but starting to feel fatigued and possibly a bit sick. Hopefully I can keep up on the stuff that needs doing without ending up feeling completely shitty.

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April 1st: Foolish

Ended up traveling a lot during March, which is why I missed a lot of updates. Trying to get back into the swing of things now, but today I was very tired. Still managed to scrape together a basic design/animation for soldiers in the now bi-monthly project, but that’s about it.

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March 26th: Progress

Made some animations, albeit sort of rough, for the game. Kinda hyped about the unity animation system which is MUCH faster than making them by hand in Aseprite. Been playing a bunch of Sekiro, but going on a trip tomorrow so won’t be able to play more for a little while.

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