August 21st: Movie

Very sleepy. Saw Kubo and the Two Strings which was great. Finished right-facing falling start animation. Did some commission work and some music stuff. Not bad.

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August 20th: Falling

Started creating the finished right-facing fall animation. Found the problem with the animations, which turned out to be in the core animation class itself rather than the animation files or their specific implementation, so everything should look better now that that’s fixed. Also did commission work and music stuff.

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August 19th: Warmup

It was very warm today, but surprisingly that didn’t slow me down that much. Got tomorrow’s blog post written, did some music stuff, and did a sizeable chunk of commission work.

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August 18th: Sluggish

Very sleepy today but progress got made. Finished the right-facing jumping loop, but discovered that it isn’t playing properly in-game for some reason I’ve yet to figure out, so that’ll be the next work session. Did a chunk of commission work, studied 3d modeling a bit, and outlined a blog post.

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August 17th: Leap

Created the finished version of the right-facing jump start animation, started in on the loop frames. Feels like I’m getting the hang of this animation stuff, but it still just takes a long time. Also did some commission work and various chores around the house.

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August 16th: Plum

Helped out with laying out a carpet and making plum preserves. They’re not making a game but I got paid for it and also the second part will probably be delicious at some point. Built some more hills in the level builder, did some commission work, a bit of music.

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August 15: Preparation

Commission work, some music, a bit of studying 3d modeling. Also did a lot of cooking which should help with the rest of the week.

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