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Monthly Archives: September 2017
September 30th: Dreamer
Another therapy session. Figure drawing for 3 hours. More work on the Pandemonia painting — starting to get excited about how it’s turning out, though it’s got a long way to go. Walked 3 miles. Ate too much and now … Continue reading
Posted in Daily Update
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September 28th: Jack of All Trades
Practiced with Sketchup, worked on the castle painting more, planned out some commission work. I feel like I need to learn how to focus better but also my strength lies in my flexibility, and those two concepts are a bit … Continue reading
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September 27th: Castles
Big morale issues today, but I eventually worked past them and got a bit more concept work done. Very slow going on this painting but I think it’s shaping up… slowly. Also scanned some stuff I promised I would, but … Continue reading
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September 26th: Energy
Just didn’t feel any motivation at all today, though I managed to get in a bit of physical exercise and some cooking. Inclined to just cut my losses and hope for a better tomorrow.
Posted in Bad Day, Daily Update
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September 25th: Return
Got back yesterday but forgot to post. Got new pen display, learning how to use it. Finished a commission. Trying to develop the look of the Pandemonia section of the game as an environment design exercise.
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September 20th: Trippin’
Spent a lot of today doing laundry and prepping for a trip, as well as sitting in anxiety hell over an expected delivery, but put a few hours into commission stuff as well. WordPress.com’s swapping of the new blog post … Continue reading
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September 19th: Hibernation
Was incredibly sleepy for most of the day, but still EVENTUALLY managed to get in some commission work and do some housecleaning.
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September 18th: Painting
Finished a painting that looks pretty decent, might be salable. Some more progress on spear animations — close to done. A tiny bit of commission progress.
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September 17th: Characterization
Mostly spent today drawing out a character design. This is the one I’m most pleased with thus far, but it feels incomplete as-is — I’ll probably try to draw a couple more poses/costumes for the character so it actually expresses … Continue reading
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September 16th: Art
Saw mother! Drew some commission stuff. Got some more sprite work done. I think I’ve got most of the spear animations done now.
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