Monthly Archives: January 2015

January 31st: Ordering

I realized that in order to make the secondary attack animations work correctly I needed a system for a single behavior being able to draw arbitrarily in front of or behind the primary animation, so I created a new drawing … Continue reading

Posted in Daily Update, Programming | Leave a comment

January 30th: Registration

Bit more work on the template editor, and it seems to mostly work now. There may be some bugs left in it but honestly I’m kind of not that interested in working on it more. So moving on to other … Continue reading

Posted in Daily Update, Programming | Leave a comment

January 29th: Template

Template editor seems to be working. Still a couple of minor tweaks, mostly just making another button to delete behaviors and possibly a little sandbox to test the template in, though that may be overambitious. After that I’ll start in … Continue reading

Posted in Daily Update, Programming | Leave a comment

January 28th: Slack

Okay I was a lazy slacker today. Not a disaster, but can’t let it become a habit. It doesn’t help that this whole template editor thing is very tedious, but hopefully just a few hours work once I settle into … Continue reading

Posted in Bad Day, Daily Update, Programming | Leave a comment

January 27th: Nuisance

I got all of the stuff I wanted working, but after a few desultory attempts I really didn’t feel like putting in all of the work to get the template editor working right then. It’s going to take a fair … Continue reading

Posted in Daily Update, Programming | Leave a comment

January 26th: Variance

Okay, parameter editor seems to be working perfectly. I had to rewrite the entity class a bit to make all of the parameter saving/loading work, which was no big deal. I also made all the changes I needed to make … Continue reading

Posted in Daily Update, Programming | Leave a comment

January 24th/25th: Untested

Pretty much all of the code for the parameter editor is in place, but I’m still ironing out bugs and UI issues so it’s not quite done. Still, it’s just a matter of running it a bunch of times until … Continue reading

Posted in Daily Update, Programming | Leave a comment