Monthly Archives: February 2014

February 27th: A Wrap

I figured out a way to generalize control panels out to any map or array values that need setting. I’ve made a utility class that wraps object parameters, array values, and map values alike into tiny little anonymous get/set functions¬† … Continue reading

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February 26th: In Control

I went into the AnimationCommand and made sure all of the parameters that needed to be exposed to the control panel were modifiable without breaking the class, and then I modified the control panel to make it possible to change … Continue reading

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February 25th: Too Much

Was way way too busy today. Added a few lines of code, made a note of what to work on next (making it so AnimationCommand is fully modifiable externally without breaking). That’s alls I can do for today. So it … Continue reading

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February 24th: Roundabout

A curious situation: I’ve been developing these control panels for use in controlling behavior parameters for the past week or so, and it’s occurred to me several times that it might be worthwhile to create a generalized version of them, … Continue reading

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February 23rd: The Bare Minimum

Another day of barely any work. I feel a bit silly posting repeated updates like this, but it helps keep me honest. Even for situations like this, where I really have perfectly good reasons for not getting a lot done, … Continue reading

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February 22nd: Game of Inches

Sigh. Only got another tiny little bite-sized chunk done today, was too tired and had too much else on my plate to get anything else done. Added control panels for a few more behaviors, some more little improvements to the … Continue reading

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February 21st: Scraping By

I was really only able to do the bare minimum today due to a lot of other stuff coming up during the hours I have been generally setting aside for work. I caught a couple of bugs in the control … Continue reading

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