Monthly Archives: July 2018

August 1st: Cough

Welp, moved on to the next phase of this cold and now I’m coughing a lot of crud up. Energy feels nominally better, but still having trouble getting much done. Working on music is still feasible, though, so I mostly … Continue reading

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July 30th: Somewhat Less Sick

Definitely feeling a lot less snot today and generally feeling more aware, but still kinda tired and coughing a bit. Worked on music some and commissions a little bit, figure I’ll take what I can get and be grateful for … Continue reading

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July 29th: Sick

Felt really lousy today and spent most of the day sleeping and dozing off. A bit concerned that this might get worse before it gets better, but today is basically a total loss. Bleh.

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July 28th: Games

Yesterday mostly was about writing today’s blog post and planning out my schedule. Today I didn’t get quite as much done as I might have otherwise because I wanted to play games with people (Jackbox and PUBG), but still got … Continue reading

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July 26th: Caught Up

Okay I’ve done all the appointments and upkeep and stuff I needed to do, so now I can focus on game and commission stuff. Hypothetically, at least: We’ll see how well I can focus on that tomorrow. Anyway, worked on … Continue reading

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July 25th: Vacation I guess?

Sorry it’s been such a long time. I’ve been traveling and haven’t had a lot of opportunity to report progress or much progress to report. Even now, with a day back at home, I’m still mostly working on getting my … Continue reading

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July 19th: Off track

Took a train trip which took forever. still working on the music, still prodding at that animation, started working on the code part of the main narrative thing

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