Monthly Archives: October 2015

October 31st: Spooky

There is absolutely nothing spooky about this update. The title is a lie. Spear throwing animation prototype is almost done. Advertisements

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October 30th: Off Course

So I’m not getting a lot done, but sometimes a guy just has to do nothing but play video games for a few days. apparently. A few more frames on the spear throw animation. tbh it’s actually rather shaping up, … Continue reading

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October 29th: Blockage

Did a few more frames on spear throwing. Starting to feel kinda blocked by anxiety and stuff. Thinking I need to address it by trying to get out a bit more and get started on making stuff a bit earlier. … Continue reading

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October 28th: Work Ethic

Bleh, hard time focusing on work, partially just because I just finished a couple of things and I have a hard time diving right back in after finishing something. Did a few frames for the spear throwing animation. Kinda figuring … Continue reading

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October 27th: Close Enough

Okay I’m reasonably satisfied with this character design. I could spend a few hours polishing it up, making the painting look real nice and adding all the texture and detail, and maybe someday I will — for now, I think … Continue reading

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October 26th: Building Character

Still working on the character design mentioned in weekly devblog. It’s a different kind of art: It’s a bit frustrating knowing that most of the stuff I’m drawing is never going to make it into the finished piece, but it’s … Continue reading

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October 23rd: More Throw

Started roughing out the spear attack animation. Pretty tired so not a ton of progress.

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