Monthly Archives: June 2013

June 29th: Coasting

Right now I’m just trying to get through doing a small amount of work each day until my energy recovers. Today, that’s some more work on the menu system. I’ve got the controls in for directional keys now, and I … Continue reading

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June 28th: Gosh it’s Hot

I’m still adjusting to this sudden shift in weather, so progress is slow going right now. Today I put a bit of work in on what will eventually be a menu system. A lot of it is still in the … Continue reading

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June 27th: Controls

Hey there, you may notice this update’s going up pretty late. That’s because the warm weather is totally kicking my ass and I ended up sleeping basically all day. Whatever. So, what I wanted to do today was develop the … Continue reading

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June 26th: Polish

Today is nominally a programming day, and though I did touch the code briefly to start making inroads on the input system I ended up revisiting the Orphan Garden theme to fix some issues I’d noticed with it. After a … Continue reading

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June 25th: Driven

Well, after spending all day driving and attending to responsibilities that I left behind I don’t have a ton of energy left, but I took the opportunity of this lull to bang out a quick to-do list so that when … Continue reading

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June 24th: Bits and Pieces

Since I’m still recovering from TIGJam and traveling a lot I wasn’t able to get much done today. I got a bit more work done on the design document, which is turning out to be a more formidable challenge than … Continue reading

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TIGJam Finale

Well, it’s over, and I don’t have a lot to say because I’m fuckin’ wrecked. I finished the piece I was talking about for the last update, and after that I just relaxed and was sociable (as much as I … Continue reading

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