Category Archives: Uncategorized

June 26th: Sidetracks

Ended up getting very sidetracked what with one thing and another, but got a little bit of progress in on the whole harvest system thing. Think it’s getting close to up and running, and this could be a big step … Continue reading

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May 14th: Mom Day

Did a thing for mom day, did some streaming, finished up tomorrow’s blog post. Feeling kinda groggy at the moment. Trying to put together a schedule to work from for a while.

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May 5th: Clicking

I’m thinking for this week I’m just going off schedule, not marking anything on the white board like I normally do. No big reason, just that I ended up not going by it for several days already and I don’t … Continue reading

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April 6th: Resurge

Commission work, big shopping trip, 2 hours of streaming, and getting close to finishing the look-around animation. Not too terrible.

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March 8th: Spelunkt

All of the basic caves level building is pretty much done now, mostly just tweaking the tileset to make what’s there look better. Will probably be working on getting the editors fixed up after I broke them with changes to … Continue reading

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March 7th: Downstream

Did a bit of streaming today and a bit of cleaning work and a tiny amount of programming on EverEnding and that’s it apparently. Not wild about that, but so it goes. Hopefully will get better at energy/time management as … Continue reading

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February 27th: Miscellany

Put some more work into trying to get the multithreaded particle system working well with no great results. It at least runs now, though, so I spent some time doing some minor level building and tileset tweaks as well. Also … Continue reading

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