July 11th: Modifications

Got some changes working today which will more readily allow multiple entity behaviors to all operate on the same values. So, for instance, if one behavior changes the animation’s alpha to 0.7 and another changes it to 0.5, it will become 0.35 instead of overwriting one or the other. This may introduce a few bugs into the system in the short term, but should be a lot more powerful in the long run.

Also did a bit of commission work. I had more stuff on my schedule but I was sleepy so I don’t think I’m going to get to it.

Advertisements

About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
This entry was posted in Daily Update. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s