July 7th: Tradeoffs

Felt out of it so didn’t get a ton done today. I got a bit of work in on a background though, and improved the harvest system a bit. Also possssssibly fixed the complex draw function on animation frames, but now it causes a massive amount of slowdown, which I think may be a legit consequence of the tasks it now properly does rather than a newly introduced issue. Will have to figure out what to do about it later.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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