July 1st-2nd: Naptime

No post yesterday because I was incredibly tired and passed out hard before I could get anything done. However, a very productive day to make up for it. Wrote tomorrow’s blog post, got the harvest system largely working, made minor improvements to AnxEdit, fixed all of the messed up animations for the basic mask enemy type, and probably some other stuff. Also got some payable hours in and did some commission work. Not bad.

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About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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