Particle system is working properly but the frame rate is bad and inconsistent. Also I’ve broken the editors a bit in the process. Probably will have to spend a day or two addressing both these issues. Also did a lot of level building over last couple days, really fleshing out the second part of the first chapter. I like the way the caves tileset is turning out a lot — perhaps enough that I’ll have to revisit the grass tileset using what I’ve learned. Or perhaps not, it might be fine already.
And I also did commission work.