February 8th: Asymptotic

Spent so much time working on collision detection. It’s better, but not QUITE perfect, since once in a while a player will fall through sloped platforms if she’s moving in the same direction as the upwards slope. I’ve been able to ameliorate but not fix this issue — I’ll revisit it in a month or two with a fresh approach and see if I can solve it, but for now this is good enough to be getting on with. Also did level building and a bit of commission work today.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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