January 1st: New

In a weird sleep position atm, so timing is weird. Did a chunk of programming, most notably adding the profile system which will form the basis of saving and loading game data, making persistent progress possible. Still need to work on saving/loading bound controls and on affecting the nitty-gritty gameplay with saved data (ie making it so killed enemies don’t show up any more) but these should be relatively feasible now.

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About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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