October 29th: Light

Starting to feel a bit better than I felt the last couple of days, but still feel like I’m running very slow. Hopefully will pick up speed a bit over next few days. Created a recovery animation for the right-facing rising attack and started creating the finished right-facing harvest animation. That one will require a bit of reworking since the prototype animation is pretty lame, but once it’s done I’ll have completed ALL OF THE RIGHT-FACING ANIMATION FRAMES FOR THE MAIN CHARACTER.

Also did a bit of commission work.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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