Starting to feel a bit better than I felt the last couple of days, but still feel like I’m running very slow. Hopefully will pick up speed a bit over next few days. Created a recovery animation for the right-facing rising attack and started creating the finished right-facing harvest animation. That one will require a bit of reworking since the prototype animation is pretty lame, but once it’s done I’ll have completed ALL OF THE RIGHT-FACING ANIMATION FRAMES FOR THE MAIN CHARACTER.
Also did a bit of commission work.