August 12th: Keeping Up

Mostly wrote the Problem Machine blog post today. Also did some commission work and animation. After the first couple of days of inactivity I ended up mostly making up for lost productivity by completely dropping side project stuff for the week, so no studying/practicing 3d modeling stuff. Unfortunate, but that is the lowest priority task on the docket.

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About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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