October 5th: Toss and Turn

Okay the stone throwing version of the entity is vaguely functional. The animations are broken and I think the AI needs a bit more work, but it does the basic thing it’s supposed to do of standing in place and throwing stuff at the player. To get that running I had to fix a HUGE bug in line of sight calculations — a very simple one, but one that completely broke it and I’m surprised I missed for so long.

So, tweaking the AI more tomorrow and then seeing about getting the animations finished and into place.


About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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