September 12th: Some Jumping Thing I Don’t Know

Okay I think I FINALLY got the jump projection working right. Sources of the problem seemed to be a faulty time calculation which was yielding imaginary numbers and a slight order of operations error in the velocity/acceleration calculations which was making entities be more affected by acceleration than they were supposed to be and making the movement calculations inaccurate.

After that i worked on the  jump animation a bit more. It’s approaching usability.


About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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