August 3rd: Onslaught

Mostly busy with other stuff again, but got all of the melee attacks implemented. The collision mesh for them is a bit off, so I’ll fix that up next (shouldn’t take too long) and then implement attacking for the enemy entity I’ve been working on.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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