June 22nd: Sorry State

Feeling vaguely headachey, sneezey, out of focus, and generally under the weather today, and between that and being a bit busy with other stuff didn’t get a lot done today. I created a bunch of little state classes for the different behavioral states to go into my state machine behavior class, but that was mostly just a bunch of copy/pasting boilerplate work. Tomorrow, assuming I feel half decent, I’ll work on getting all those written up in functional code, which actually may be enough to get the basic form of this entity working.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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