June 15th: Listing

Listed out all the animations and sound effects and programming tasks I could think of for all variants of the mask entity, and I got the basic mask entity back up and running. It doesn’t work quite properly yet, just patrolling back and forth instead of pursuing the player once it sees her, but I can see the line of sight seems to be working and it’s constructing the path properly, so there’s probably just a problem in the control flow keeping it from pursuing properly.


About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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