June 2nd: Stepping Stones

Pathfinding movement is coming along nicely, though the entity gets confused by jumps to a platform right above it. I’ll be adding another check in to be sure that it doesn’t try to build a path where it’s likely to hit its head trying to climb up, even though that technically will cull out a few paths it should be able to take.

Also spent a bit more time on the prototype running animation. It’s starting to come together a bit, though still pretty sketchy.

MaskRun000

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