April 10th: Returning

I’ve found a whole bunch of unsatisfactory parts to the detail editor, so I’m going back to get it nicened up before I start really building lots of levels with it. Today I fixed a problem with display in my list selector element, made it so clicking on an already selected detail centers it on screen, and the list can be sorted by detail name and distance, along with making it easier to rename basic details. Small changes, but they add up. Tomorrow I’ll get multiple-selecting details working at least, and hopefully tackle a few more issues besides. That and getting undo/redo working are the big tasks that are left there.


About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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