For whatever dumb reason I ended up only able to get a bit of work in today, but used that to write up the first couple of enemies. I think I’m getting enough detail here to make programming behaviors for them to be pretty straightforward, but plenty of time to look them over more if they need more work. I’ll probably try to write up a bunch more tomorrow, 5-10. There are about 20-25 normal enemy types in the game, so that’ll put a pretty good dent in the job.
Very very sleepy at the moment, sorry if this is disjointed.