February 14th, 15th, 16th: Sporadic

Sorry about missing updates, but nothing very interesting happened and I’ve been a bit busy to update regularly. Collision detection keeps getting marginally better, and I’ve tested against all slopes under all circumstances I can think of… he started to type, when he realized a couple he hadn’t tested yet. Trying those out just now, I find that they work okay but not great, so I may spend a bit of time tweaking those. Aside from that, I just need to work on ground tracking a bit more to finish up collision, hopefully more or less for good — at least as far as this game is concerned.


About problemmachine

What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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