December 14th: Wrapper

I think I’ve figured out how I want to do this controller thing. Basically, I’m creating a VirtualController class: This class provides a unified interface both for actual physical controllers, which will have their buttons mapped to the class’s interface, and for keyboard/mouse controls which can be mapped in the same manner. I’m still feeling my way around a bit, but I think this is a good approach and I think I can get it running in a day or three.

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