December 7th, 8th, 9th: … and Stumbles

Got sidetracked big-time by a combination of a nasty bug in the entity prototype system and a super low-energy day where I struggled to get anything done. The bug’s been fixed and I feel better now, and there’s now a super rough version of the basic melee attack working. I’ll probably try to get it working a bit nicer, then see if I can put together an enemy to test it on.

I have run into so many bugs based on converting strings in order to have consistent file names and pathways, I’ll eventually learn that’s the first thing I should check every time.

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