November 26th/27th: Soporific

I was sleepy today, and then I ate a bunch of turkey and became even more sleepy, so I’ll keep it brief. Entity collision detection seems to work fine now, though bitmap-bitmap collisions haven’t been tested yet. Next thing to work on is making it so that entities that are supposed to behave like ground/walls behave properly in those roles and making sure that one-way platform entities work properly.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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