November 24th/25th: Sporadic

Sorry updates have been sporadic, shit’s been going on. Fixed all of the problems with entity prototype saving/loading, tested out collision and found it wasn’t working, figured out why it wasn’t working but haven’t figured out what to do about it yet. Basically I want to test each collision once but I didn’t write my code to properly work both ways (a colliding with b and b colliding with a) and the collision doesn’t work in the way it’s currently going. To solve it I need to rewrite the collision code so a->b and b->a have the same effect.

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