November 1st: Done Enough

Okay. I’ve crossed all of the things to do on this detail editor off of my big list of things to do on the detail editor. I think I’m going to call it done-ish.

To elaborate slightly, I’m sure I’m going to find a lot more stuff that needs polishing and fixing when it comes time to use this to actually produce content, but there’s no point in spending time and effort now digging up what will be glaringly obvious later. I’m going to move on to other things — most notably, going through all of my working editors and making a list of bugs and tasks to get them working at top shape. Then I’ll make a similar list of things left to be done for the game.

Bit by bit.

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