September 24th, 25th, 26th: Time Skip

Blah blah, missed a day due to being busy, then sleep schedule rolled around in the way it does, so this is a threefer. Made some nice overhauls to my animation class so it dispatches events when certain things happen, like whenever an animation loops, whenever an animation finishes loading, whenever an animation frame is entered. Most of these are just nice-to-haves, but I think being able to listen for animations being loaded will help a lot with the animation browser I’ll definitely have to make to finish the detail editor.

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