September 14th/15th: Tracks

Oops, forgot to post devblog yesterday. Well, I got all of the graphics for the pieces in, and I’ve been working on something that will show all the paths pieces can take on the board — this turned out to be a good thing to do, since it’s shown me a bunch of places where my code has problems, so I’ve been patching those up and trying to get everything to display properly. Can probably take a screenshot tomorrow.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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