July 26th: Panels

I posted about some of this on the weekly devblog, but the primary interface is working pretty well now, and I’ve started sketching out the menu interface elements. I’m also thinking that in order to make it feasible to work with animated details and particles I’m going to have to create some sort of centralized animation manager along the same lines as the bitmap manager I’ve been using. This has come up often enough now that it might be worthwhile creating a Manager template class that all of these could derive from. Maybe worth thinking about.


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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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