July 15th: Sticking Points

Progress is slow cuz it’s hot. Right now I’m trying to get the prototype editor fixed up, and it turns out there’s a few problematic bits in the clicking and dragging and deleting and re-creating of behaviors right now. I’ve got a solution (I think), but that solution requires me to create new functionality on the entity prototype to detect whether a new behavior can or can’t be added — seems like a pretty obvious function to have, but I overlooked it before and, it turns out, it’s surprisingly tricky, since I can’t check the prerequisites of a behavior without instantiating it and instantiating it makes certain changes to the prototype object. It’s probably an easy fix, but I’d like to sit on the problem for a bit before diving into a solution.

Gosh it’s hot.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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