July 9th: Tidying

Oops, forgot to post yesterday. Last couple of days have been basically doing the same kind of maintenance I did on the map class on the level class. Lots of little finicky changes. Basically done with that now, but now it’s time to actually start running the code again and start fixing all of the errors generated.

Unfortunately the process of fixing is pretty tied into the process of breaking. I’m just now trying to break my program in just the right ways, that when I fix it again it will be stronger than before.

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