June 25th: Fixer-Upper

I forgot to post yesterday, but I spent that revising the prototype editor to display behaviors properly now that those have been modified. Today I hunted down bugs, and caught quite a few: In particular, I figured out why collision has been completely non-functional (actually the product of a few different bugs). Now it’s just mostly non-functional: At some point here some kind of funky bug got introduced so now, though the collisions are being detected properly, the resolution is shit.

It’s always the collisions, man. Always the collisions.

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