May 29th: Crash

Wow, complete crash out of nowhere today. Not sure whether this is just random depression, fatigue that I built up despite taking a couple of days off, or just something in the air, but I just couldn’t get any motivation rolling today. I did find a nasty error that got introduced at some point that keeps levels from loading after the first. At this point I’m thinking that I may as well pre-load all of the level data, since even all of it together probably won’t top 10 megs of memory consumption. So tomorrow I’ll rewrite all of the stuff to dynamically read what level is supposed to be loaded next and replace it with a function that just crawls all of the level data and pre-loads everything.

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What is the nature of your problem? Can we modify the nature of your problem? Can your problem be touched? Eaten? May we eat your problem for you? May we eat your soul for you? Would you like a replacement problem? We make problems. We eat souls. We crap solutions. We are Problem Machine.
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