April 21st: Confirmation

EntityEditor11

It’s pretty much done!

Now, as to what to tackle next… maybe the error checking for removing behaviors? I have some good ideas as to how to approach that, but it’s not really a lot of forward progress. I guess that and making sure the entity editor is usable in all its particulars, and general polish stuff: get everything working as nicely as possible so that I can call it done this week and dig into the detail/particle editor.

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