March 20th: Building Up

It helps sometimes to remember that as long as I have SOMETHING to work with I can just keep on polishing it until it actually feels right. This is one of those times.
EntityEditor04

There’s the control panel now, with the sound behavior subcontrols taking up most of the bar. You may have noticed that they are, at this point, really really ugly. They’re also not very useful. In fact, for so-called control panels, you can’t really control much at all right now. But it’s a start. I’m going to be working on making all of this stuff I’ve added actually work next, and from that point on it should be relatively easy to do the same thing for the animation controls.

It doesn’t have to be perfect. It’s just a development tool, so it’s okay if it’s a bit rough around the edges. However, it’s definitely got to be better than it is now.

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